WIP images (and videos) of the command deck digital set for "Starship Adamant".
Officially finished this one, but tweaking will probably continue. I'll be porting this over to Maya 2017, next, aiming for the Arnold Renderer.
Modeled inside of Blender and textured in Substance Painter 2, this set uses 4096x4096 resolution textures on all surfaces, and takes upwards of 8 gigabytes of memory when fully loaded during render.
The set is nearly complete. Just some finishing touches and to render out the remainder the presentation video.