Starship Adamant Command Deck

WIP images (and videos) of the command deck digital set for "Starship Adamant".

Officially finished this one, but tweaking will probably continue. I'll be porting this over to Maya 2017, next, aiming for the Arnold Renderer.

Modeled inside of Blender and textured in Substance Painter 2, this set uses 4096x4096 resolution textures on all surfaces, and takes upwards of 8 gigabytes of memory when fully loaded during render.

The set is nearly complete. Just some finishing touches and to render out the remainder the presentation video.

Dan

Captain's Dais (Finished)

Captain's Dais (Finished)

Forward amidships, view aft

Forward amidships, view aft

Amidships aft, view forward

Amidships aft, view forward

Starboard crew pit workstations (fin)

Starboard crew pit workstations (fin)

Starship Adamant Command Center Walkthrough

Aft Section (fin)

Aft Section (fin)

Aft Blast Door Detail

Aft Blast Door Detail

Aft Corridor (fin)

Aft Corridor (fin)

Starship Adamant Command Center WIP 1

Materials Texture passes

Materials Texture passes

Post-Production node set-up (Blender)

Post-Production node set-up (Blender)

Post-Production node set-up, color correction (Blender)

Post-Production node set-up, color correction (Blender)

Maya 2017 version constraints for animating the small doors

Maya 2017 version constraints for animating the small doors