Wednesday, July 23, 2014

The Baron's Hangar



The average visitor to the Aster Space Port and Hangar Facility on Koranna IV might never realize that it houses the private hangar of the famed star fighter pilot, nicknamed the Baron.

If one were to explore the sprawling complex of squat, round hangars and landing bays, semi-submerged in the sandy ground all around, they might chance upon an unassuming structure toward the south, where three ancient D-1 Space Superiority Fighters sit, relatively unattended. The three craft are all owned by the Baron, and were used by him and his flight team during their incredible combat missions against the Trisst Empire some fifty years ago.

Now, they are museum pieces, preserved by the Thrassi War Heroes Conservation Association, for future generations to appreciate.

The Baron who flew these fighters, whose real name was never released to the public, was reportedly killed by falling from a ladder in his home just three days after the war ended.

——-

Blender 2.71, Cycles Renderer, post in GIMP.

Original Dimensions: 10,000x5000 px
 
Render Time: ~6 hours

Monday, July 14, 2014

D-1 Space Superiority Fighter

Finished the public version of the ship.  Now, onto the private version for the client.

It is available here.  If you know anyone who'd like a space fighter, give a shout out and direct them to my storefront on Turbo Squid.  I'd greatly appreciate any help anyone can give.

Product ID: 835427










Hope everyone is doing great.

Thanks,
Dan

Saturday, July 12, 2014

Thursday, July 10, 2014

Retro Space Fighter

Been working on a project for a client who has asked for a space fighter design based loosely off of old Soviet era combat aircraft.  Decided to do a little adjustments, but it's based off an old MiG and other planes.








Still have to add the landing gear and some appropriate space-y looking weapons.

Hope everyone is doing awesome.

Dan

Friday, July 4, 2014

On Laser Turrets... Part 2

Worked on getting the tutorial finished up.  Just have to review the manuscript and then record the action.

In the meantime, please enjoy this little preview of what can be accomplished with this system!



Hopefully everyone has a safe weekend.

Thanks,
Dan

Tuesday, July 1, 2014

On Laser Turrets

About a month ago, I received a request from CGCookie.com to make a Blender tutorial.  So, after a bit of deliberation with Jonathan at Blender Cookie, we decided to make a tutorial on how to do laser beam cannons in Blender, using the Cycles render engine.

Today, I started work on the tutorial by building the model which will be used with the tute.  A working turret, fully set-up and rigged with empties so that it always points towards its target.





From here, the tutorial will start with how to make the laser beam effect, as seen in this video:


Obviously, this is an older video, so the technique will be improved.

Perhaps in the future, I hope to have another tutorial which will show how to design and build a turret and how to rig it properly for use in this fashion, but for now, hopefully everyone will enjoy the model.

The tutorial is still about a month away, however.  Still working on it.  Never thought I'd be tapped by CGCookie to do a tutorial for them, though.  It's really a cool deal.

Have a great day, everyone.

Thanks,
Dan

Wednesday, June 25, 2014

Padoen's Apartment Public Version Released

Public version of the apartment set from Plagarus Part 3 is available here.







Hope everyone enjoys it and that someone finds some use for it.

 Sci Fi Apartment Scene 2

Thanks,
Dan

Monday, June 23, 2014

Padoen's Apartment 3

Nearing completion of the public version of the apartment.  Into the detailing phase, which involves fixing up loose ends here and there and dropping props into it.  Once done with that, I'm going to start fleshing out the personal details for the Plagarus version.






Hopefully everyone is doing awesome.

Dan

Sunday, June 22, 2014

Padoen's Apartment 2

Still working on the details of the main area of the apartment.  After this, it's creating a door and atrium area, and furnishing and detailing the bedroom loft section.



After I'm finished the publicly available version, I'll put in some additional details, mostly consisting of personal decorations which are specific to the film, and then start blocking out the animation.  Fun times.

Have a happy week, everyone.

Dan

Friday, June 20, 2014

Padoen Titus' Apartment

Working on Part 3 of Plagarus.  All of the action this time takes place in a single set, Padoen Titus' apartment.  Working on it, but it's still a lonnnnng way from being finished.




Still have to add a bunch of stuff, like furnishings.  Have to add some futuristic couches, and a table and some nice chairs.  It's going to be tough, because this is supposed to be the bachelor pad of a disoriented and confused young man without much sense of tidiness.  Making messes in 3D art is actually harder than making clean, pristine places.  Oh well.

Hope everyone is doing awesome.

Dan

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